Archive for October, 2009
Local Lifestyle Apps for your town
by admin on Oct.27, 2009, under Apps
We have developed a new application for the iPhone/iPod that will be used for local business to target their audience on a LOCAL basis. This is something that isn’t being done today.
You may know of AdMob or Google Adwords, but even within iPhone/iPod apps, the advertising isn’t targetted for a local market.
This app will be used for targetting through widespread local promotion of the app for the individual town. Working in conjunction with local businesses and chambers of commerce, we will get the word out there so local businesses can use that famous phrase “We’re on the App Store!”.
This will drive client interest in downloading the free app and in turn drive more business to the businesses who are self-promoting, by way of a unique offering that is only being developed here at CaramelApps.Com!
More news to follow as the business participants are engaged, and as the apps deploy to the app store.
Coming soon to YOUR local area! Stay iTuned for more information.
Unity3D Game Engine
by admin on Oct.21, 2009, under Apps
Shifting focus away from the smaller “fast apps”, Caramel Apps is currently engaged in a demo of Unity3D 2.0 Game Engine. This engine has advanced particle physics and rigidbodies so it will work well for building 2D and 3D games on the Mac, PC, iPhone/iPod and even Wii platforms.
Since the software trial just began Monday, there is only one 2D project tutorial completed. Right now you can download the output of the tutorial by clicking HERE. Once you download the zip file, extract into subfolders and run the EXE program and enjoy!
This is a PC version of the game build in 2D, using 3D elements. Coming soon, a tutorial based 3D first person shooter game, which will also be available for download. Once comfortable with the software (and using a paid licensed version), full scale development will begin on the PC and Mac based shooter game which is in concept stages right now - this game will also be fully ported to the iPhone.
Download the above demo and give it a test run. There is no scoring, no enemies and no objective to the game, but it is a great demonstration of the particle physics and navigating a little dude, and a spaceship around a 2D environment with movable obstacles. Give it a try!
Here are some screenshots

Updates for iPhone / iPod OS 3.1
by admin on Oct.09, 2009, under Apps
Insult Master, 1 Million Compliments and TapTeach:Animals updates for iPhone and iPod OS 3.1 are all available in the iTunes store now. With these updates, the code has been recompiled to be compatible with the latest version of the operating system for your device. If you have any of these apps already, your device will prompt you for a download of the update.
If you don’t have them already, GO OUT AND GET THEM!
